War for the Overworld 1.6.1 – Strategy & Fantasy Game

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Do you feel you are in a slump? Monotonously disembowelling evil guys in endless quests for gold and a slightly better pair of boots?war-for-the-overworld You are starting to wonder… are heroics really your calling? Welcome to the War for the Overworld!

 

War for the Overworld is a Dungeon Management Game that employs your favourite aspects of the RTS and God Game genres. You play an all-powerful, malevolent Underlord, long banished to the Aether. With unrivalled dark power and an insatiable desire for bloody conquest, you will arise once more, and reclaim your realm!

 

In your absence, the Underworld lost its way. It became feeble and afraid of the Empire of the Overworld, which grew strong and boldly comfortable in its quiet retirement from evil-slaying. Carve out your dungeon from the soil and stones of the Underworld, and build dozens of unique rooms to attract a myriad of creatures to your halls to work and fight for you.

 

In addition to your faithful followers, you have destructive spells and powerful rituals to cast upon any unsuspecting goodly Hero (or rival Underlord) who dares to breach your unhallowed halls. With your unmatched dark powers and mighty army of bloodthirsty minions, you are ready for your War for the Overworld!

 

Key Features

  • Build Your Dungeon – Excavate and build your dungeon beneath the earth of the Overworld. Design its layout as you see fit, creating an underground fortress filled with a wide variety of rooms, each with a unique use and purpose.
  • Evil Is Back – Play as an Underlord who has awakened from a deep slumber after countless years drifting in the Aether. This realm hosts a variety of enemies — both Heroes and Underlords will stand in your path as you fight for dominance of the Overworld
  • Veins of Evil – Choose from over 60 rooms, spells, potions, rituals, defences and constructs in the Veins of Evil as you progress through the game. There are a plethora of possible Vein combinations you can use to conquer the Overworld. Create your own unique flavour of evil!
  • Fortify Your Domain – Build a wide variety of defences within your walls to defend against — and destroy — those who seek to invade your domain.
  • Cast Wicked Spells – Call down unholy magic to strengthen your dungeon, route enemy forces, flood corridors with Micropiglets, or simply turn a meddlesome Hero into a geyser of giblets.
  • Unleash Devastating Rituals – Punish your foes or empower your own forces with game-changing Rituals that can do anything from raising an undead army, to instantly fortifying your entire dungeon.
  • Command Powerful Minions – Over 20 minions await your call, and will gladly work and fight under your banner… if you provide them with all the creature comforts they demand.
  • Conquer the Overworld – Play through a feature-length campaign, facing off against the Emperor of the Overworld as you fight for complete supremacy in the Realm of Kairos
  • Destroy Your Rivals – Take the fight to your rival Underlords in Skirmish or Multiplayer matches with up to four players.
  • Challenge Ruthless AI – Team up with a friend or fly solo and challenge devastatingly sophisticated AI Opponents in Skirmish or Multiplayer!
  • Shape the Underworld – Create entirely new Skirmish, Scenario, Sandbox and Multiplayer levels in the Map Editor and share them with other Underlords via Steam Workshop!
  • Test Your Mettle – Run the gauntlet of the prototype Survival mode and see if you can top the high score against waves of enemies!

 

WHAT’S NEW

Version 1.6.1:

Charity Skins & Themes

We have released a brand new Charity Worker Skin and enabled the ability to purchase previously exclusive Kickstarter Dungeon Themes with 100% of our proceeds being donated to charity.

  • Added support for The Cynical Imp & The Cynical Imp (Classic) Charity Worker Skins
  • Added support for charity versions of the Kickstarter and Founders Themes

  • Improved the transparency on some wall props in the Torture Chamber
  • Improved the animation transition for the Inhibitor
  • Implemented new Gnarling attack voice lines
  • Improved the lighting in the Main Menu scene
  • Improved team colouring on the Arcane and Evil Arcane themes
  • Improved highlighting on:
    • Korvek Core
    • Evil Arcane Core
    • Arcane Core
    • Dark Empire Core
    • Dwarven Core
    • Founders Core
    • Empire Core
    • Kasita Core
    • Kasita Silver Core
    • Kickstarter Core
    • Mira Core
    • Sovereign Core
    • Rhaskos Core
    • Perception Shrine
    • Overworld Gateway
    • Crucible Goldstone
    • Mana Shrine
    • Manufacturing Shrine
    • Research Shrine
    • Slaughterpen Pig Pen
    • Tavern Spit Roast Oven
    • Alchemy Lab Cauldron
    • Main Campaign level 13 Drawbridge Winch
    • Lord O’ Theland
    • Coleem Magnanimous
  • Improved the Korvek Core dead state
  • Improved the team colouring on Korvek’s theme
  • Improved the team colouring on the Sovereign theme
  • Improved Mira’s Core to make it more of a focal point
  • Improved the lava on the Foundry wall
  • Improved the team colour effect for the basic Worker
  • Improved the Colossus Forge smoke effect on Heart of Gold campaign level 3
  • Made improvements to some Arcane and Evil Arcane wall variants

Level Changes

War for the Overworld

Level 12

  • Minor dialogue improvements

Bug Fixes

Units

  • Removed a broken script from the Shadow unit which would cause an error message in output logs with no other noticeable effects

Visual

  • Fixed an issue that caused caused Coleem Magnanimous’ unit shield to clip into his head
  • Fixed an issue that resulted in a gap appearing between some walls in the Arcane theme
  • Fixed an issue that caused camera clipping when possessing the Arcane Worker
  • Fixed a visual issue on the Arcane and Evil Arcane theme Portcullis
  • Fixed some transparent models on the Empire Torture Chamber wall
  • Fixed an issue that caused the Evil Arcane Wooden Door to have its shield clip into itself
  • Fixed an issue that caused a small part of the Hero Garrison prop to be incorrectly transparent
  • Hine-Po will no longer display a broken texture file when converted in the Torture Chamber
  • Corrected an issue that caused preplaced Artefacts to clip through the floor
  • Corrected an issue that caused some clutter props to clip through the wall in the Hero Garrison

Levels

  • Prevented an issue on War for the Overworld Level 11 that was caused by a faulty voice line

Miscellaneous

  • Corrected an issue that prevented DLC Worker themes being loaded from a save game correctly

Minimum System Requirements:

  • Processor: Dual Core CPU @ 2.0GHz
  • Memory: 4 GB RAM
  • Graphics: Nvidia GT400 series with 512MB RAM or better, ATI 4870HD with 512MB RAM or better

 

REQUIREMENTS

OS X 10.6 or later, 64-bit processor



ScreenShots :

 

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Size – 1.96GB